Newsfiend
03-31-2008, 03:53 AM
Second Life: Interface, infrastructure and growth woes continue (http://news.google.com/news/url?sa=T&ct=us/2-0&fd=R&url=http://www.thestandard.com/news/2008/03/31/second-life-interface-infrastructure-and-growth-woes-continue&cid=0&ei=qrTwR_CnF4KyyQT9qZXOBA&usg=AFrqEzcgwVS_e_tolSUNa2zXoRiRSOdNHg)
The Industry Standard,*CA*- 1 hour ago
Unlike virtual worlds driven by gaming (World of Warcraft, Tabula Rasa, EverQuest), Second Life focuses on the social and creative aspects of interacting in ...
Link To Original Article (http://news.google.com/news/url?sa=T&ct=us/2-0&fd=R&url=http://www.thestandard.com/news/2008/03/31/second-life-interface-infrastructure-and-growth-woes-continue&cid=0&ei=qrTwR_CnF4KyyQT9qZXOBA&usg=AFrqEzcgwVS_e_tolSUNa2zXoRiRSOdNHg)
The Industry Standard,*CA*- 1 hour ago
Unlike virtual worlds driven by gaming (World of Warcraft, Tabula Rasa, EverQuest), Second Life focuses on the social and creative aspects of interacting in ...
Link To Original Article (http://news.google.com/news/url?sa=T&ct=us/2-0&fd=R&url=http://www.thestandard.com/news/2008/03/31/second-life-interface-infrastructure-and-growth-woes-continue&cid=0&ei=qrTwR_CnF4KyyQT9qZXOBA&usg=AFrqEzcgwVS_e_tolSUNa2zXoRiRSOdNHg)