Newsfiend
05-23-2012, 12:06 PM
Disruption is a % based spell that hits everyone in the raid every time the Avatar loses 2% health. It has a 50% chance to interrupt whomever it hits. I'd like to reduce the 50% chance in the future so it's less punishing, but still encourages a slower burn.
The blobs spawn on a timer. They currently do instant damage on whoever is near, but I'd like to change that so that you have a short amount of time to move before the hurt begins!
More... (http://forums.station.sony.com/eq/posts/list.m?topic_id=184438&post_id=2808662#2808662)
The blobs spawn on a timer. They currently do instant damage on whoever is near, but I'd like to change that so that you have a short amount of time to move before the hurt begins!
More... (http://forums.station.sony.com/eq/posts/list.m?topic_id=184438&post_id=2808662#2808662)