Newsfiend
04-30-2006, 07:30 AM
Imaginary worlds churn out very real, very large revenue (http://news.google.com/news/url?sa=T&ct=us/1-0&fd=R&url=http://toledoblade.com/apps/pbcs.dll/article%3FAID%3D/20060430/NEWS08/604300349/-1/NEWS&cid=0&ei=PLtURJ_QGpWQpwLE7Nj9BA)
Toledo Blade,*OH*- 36 minutes ago
... In a 2001 study, Mr. Castronova calculated the real-life economy of a major virtual world called "EverQuest" - a fantastical realm where virtual warriors and ...
Link To Original Article (http://news.google.com/news/url?sa=T&ct=us/1-0&fd=R&url=http://toledoblade.com/apps/pbcs.dll/article%3FAID%3D/20060430/NEWS08/604300349/-1/NEWS&cid=0&ei=PLtURJ_QGpWQpwLE7Nj9BA)
Toledo Blade,*OH*- 36 minutes ago
... In a 2001 study, Mr. Castronova calculated the real-life economy of a major virtual world called "EverQuest" - a fantastical realm where virtual warriors and ...
Link To Original Article (http://news.google.com/news/url?sa=T&ct=us/1-0&fd=R&url=http://toledoblade.com/apps/pbcs.dll/article%3FAID%3D/20060430/NEWS08/604300349/-1/NEWS&cid=0&ei=PLtURJ_QGpWQpwLE7Nj9BA)