Newsfiend
03-17-2006, 04:49 AM
REVIEW DUNGEONS & DRAGONS ONLINE: STORMREACH (http://news.google.com/news/url?sa=T&ct=us/9-0&fd=R&url=http://www.sunherald.com/mld/thesunherald/entertainment/14119965.htm&cid=0)
SunHerald.com,*MS*- 1 hour ago
... Likewise, the lack of player-driven item crafting prevents the kind of living economy that you'll see in "EverQuest II" or "World of Warcraft." Honestly, this ...
Link To Original Article (http://news.google.com/news/url?sa=T&ct=us/9-0&fd=R&url=http://www.sunherald.com/mld/thesunherald/entertainment/14119965.htm&cid=0)
SunHerald.com,*MS*- 1 hour ago
... Likewise, the lack of player-driven item crafting prevents the kind of living economy that you'll see in "EverQuest II" or "World of Warcraft." Honestly, this ...
Link To Original Article (http://news.google.com/news/url?sa=T&ct=us/9-0&fd=R&url=http://www.sunherald.com/mld/thesunherald/entertainment/14119965.htm&cid=0)