Newsfiend
09-22-2015, 12:18 PM
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Unity's Rob Pardo describes the future of multiplayer (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNEAuP5LwAJcYGQh5kcbx-GLxVhDnQ&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=ppsBVpjHOcSvhQH4u5-4DA&url=http://venturebeat.com/2015/09/21/unitys-rob-pardo-describes-the-future-of-multiplayer/)
VentureBeat
He played multiplayer versions of Warcraft II: Tides of Darkness, and the online massively multiplayer online games Ultima Online and Everquest. He found multiplayer to be compelling because it involved competition, cooperation, friendships, community, ...
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[url=http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNEAuP5LwAJcYGQh5kcbx-GLxVhDnQ&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=ppsBVpjHOcSvhQH4u5-4DA&url=http://venturebeat.com/2015/09/21/unitys-rob-pardo-describes-the-future-of-multiplayer/]More... (http://news.google.com/news/more?ncl=djMQ2L_RL50OpYM&authuser=0&ned=us)
Unity's Rob Pardo describes the future of multiplayer (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNEAuP5LwAJcYGQh5kcbx-GLxVhDnQ&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=ppsBVpjHOcSvhQH4u5-4DA&url=http://venturebeat.com/2015/09/21/unitys-rob-pardo-describes-the-future-of-multiplayer/)
VentureBeat
He played multiplayer versions of Warcraft II: Tides of Darkness, and the online massively multiplayer online games Ultima Online and Everquest. He found multiplayer to be compelling because it involved competition, cooperation, friendships, community, ...
[/URL]
[url=http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNEAuP5LwAJcYGQh5kcbx-GLxVhDnQ&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=ppsBVpjHOcSvhQH4u5-4DA&url=http://venturebeat.com/2015/09/21/unitys-rob-pardo-describes-the-future-of-multiplayer/]More... (http://news.google.com/news/more?ncl=djMQ2L_RL50OpYM&authuser=0&ned=us)