Newsfiend
07-14-2015, 12:39 PM
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Slate Magazine (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNEkeLAbuMlqPPK_LZrKW6M44bT7iw&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778901117499&ei=x1elVfjPAs2ywAG-76igDg&url=http://www.slate.com/articles/technology/future_tense/2015/07/an_interview_with_ernest_cline_author_of_ready_pla yer_one_and_armada.html)
<img alt="" height="1" width="1">
Sci-Fi Writer Ernest Cline: â??Imagining the Future Is Dangerousâ?? (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNEkeLAbuMlqPPK_LZrKW6M44bT7iw&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778901117499&ei=x1elVfjPAs2ywAG-76igDg&url=http://www.slate.com/articles/technology/future_tense/2015/07/an_interview_with_ernest_cline_author_of_ready_pla yer_one_and_armada.html)
Slate Magazine
I also had the benefit of playing Ultima Online, World of Warcraft, and EverQuest, and seeing the birth and evolution of the Internet, from the mid-'90s to the aughts. Now, a lot of early VR worlds or universes that are coming online take inspiration ...
and more » (http://news.google.com/news/more?ncl=dk-UbqSHNK_6C_M&authuser=0&ned=us)
More... (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNEkeLAbuMlqPPK_LZrKW6M44bT7iw&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778901117499&ei=x1elVfjPAs2ywAG-76igDg&url=http://www.slate.com/articles/technology/future_tense/2015/07/an_interview_with_ernest_cline_author_of_ready_pla yer_one_and_armada.html)
Slate Magazine (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNEkeLAbuMlqPPK_LZrKW6M44bT7iw&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778901117499&ei=x1elVfjPAs2ywAG-76igDg&url=http://www.slate.com/articles/technology/future_tense/2015/07/an_interview_with_ernest_cline_author_of_ready_pla yer_one_and_armada.html)
<img alt="" height="1" width="1">
Sci-Fi Writer Ernest Cline: â??Imagining the Future Is Dangerousâ?? (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNEkeLAbuMlqPPK_LZrKW6M44bT7iw&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778901117499&ei=x1elVfjPAs2ywAG-76igDg&url=http://www.slate.com/articles/technology/future_tense/2015/07/an_interview_with_ernest_cline_author_of_ready_pla yer_one_and_armada.html)
Slate Magazine
I also had the benefit of playing Ultima Online, World of Warcraft, and EverQuest, and seeing the birth and evolution of the Internet, from the mid-'90s to the aughts. Now, a lot of early VR worlds or universes that are coming online take inspiration ...
and more » (http://news.google.com/news/more?ncl=dk-UbqSHNK_6C_M&authuser=0&ned=us)
More... (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNEkeLAbuMlqPPK_LZrKW6M44bT7iw&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52778901117499&ei=x1elVfjPAs2ywAG-76igDg&url=http://www.slate.com/articles/technology/future_tense/2015/07/an_interview_with_ernest_cline_author_of_ready_pla yer_one_and_armada.html)