Newsfiend
01-05-2015, 11:06 AM
http://www.mapfiend.net//t1.gstatic.com/images?q=tbn:ANd9GcS-kNKt4p4DAhX9mJKE4TZQdtPrdNhdB7n7JTFnnYVxbzlbF7AheZ f7yywVQYkLIQZRJcmLUvI
Joystiq (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNGu6tP4VR5NV0g3ajh9yjWkoXxY7A&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=4MSqVLDgLoi8wAGE54CwCA&url=http://massively.joystiq.com/2015/01/03/the-game-archaeologist-how-dikumud-shaped-modern-mmos/)
<img alt="" height="1" width="1">
The Game Archaeologist: How DikuMUD shaped modern MMOs (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNFETwPGIwy1MjN79t-hsfdBbn6Ybw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=4MSqVLDgLoi8wAGE54CwCA&url=http://massively.joystiq.com/2015/01/03/the-game-archaeologist-how-dikumud-shaped-modern-mmos)
Joystiq
It really comes down to this: Popular games set precidence and standards that successive titles then attempt to emulate. DikuMUD was the hot stuff of the '90s, and when it came time to make EverQuest, the team (made up of former MUD players) drew upon ...
[/URL]
[url=http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNFETwPGIwy1MjN79t-hsfdBbn6Ybw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=4MSqVLDgLoi8wAGE54CwCA&url=http://massively.joystiq.com/2015/01/03/the-game-archaeologist-how-dikumud-shaped-modern-mmos]More... (http://news.google.com/news/more?ncl=dtoxngz1SIgfO2M&authuser=0&ned=us)
Joystiq (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNGu6tP4VR5NV0g3ajh9yjWkoXxY7A&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=4MSqVLDgLoi8wAGE54CwCA&url=http://massively.joystiq.com/2015/01/03/the-game-archaeologist-how-dikumud-shaped-modern-mmos/)
<img alt="" height="1" width="1">
The Game Archaeologist: How DikuMUD shaped modern MMOs (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNFETwPGIwy1MjN79t-hsfdBbn6Ybw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=4MSqVLDgLoi8wAGE54CwCA&url=http://massively.joystiq.com/2015/01/03/the-game-archaeologist-how-dikumud-shaped-modern-mmos)
Joystiq
It really comes down to this: Popular games set precidence and standards that successive titles then attempt to emulate. DikuMUD was the hot stuff of the '90s, and when it came time to make EverQuest, the team (made up of former MUD players) drew upon ...
[/URL]
[url=http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNFETwPGIwy1MjN79t-hsfdBbn6Ybw&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=4MSqVLDgLoi8wAGE54CwCA&url=http://massively.joystiq.com/2015/01/03/the-game-archaeologist-how-dikumud-shaped-modern-mmos]More... (http://news.google.com/news/more?ncl=dtoxngz1SIgfO2M&authuser=0&ned=us)