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Newsfiend
12-27-2014, 12:54 PM
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Your Next: Difficulty of Difficult (http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNEEsPoFzplFGEtZNUgzHL1Xs64PBQ&clid=c3a7d30bb8a4878e06b80cf16b898331&ei=xQCfVIDqMMKswQHu-4FY&url=http://www.zam.com/story.html?story%3D35483)
Zam News
What could this mean for EverQuest Next? Could a participation based reward structure thrive in a more structured virtual world? If reward structures aren&#39;t based on difficulty, what could we expect instead? Since we know gear and progression are based ...

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