Newsfiend
10-16-2012, 10:12 PM
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411mania.com (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGiRQfBRRz2C1U4Fu4W-ExlxXzY8Q&url=http://www.411mania.com/games/reviews/259154)
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Guild Wars 2 Review (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGiRQfBRRz2C1U4Fu4W-ExlxXzY8Q&url=http://www.411mania.com/games/reviews/259154)
411mania.com
Since the days of EverQuest, persistent online worlds have become increasingly complex. Filled with thousands, (even millions), of players, hundreds of quests, and more and more activities to keep these worlds populated, these worlds exist as living, ...
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[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGiRQfBRRz2C1U4Fu4W-ExlxXzY8Q&url=http://www.411mania.com/games/reviews/259154]More... (http://news.google.com/news/more?ncl=dCApN3l0PynTSLM&ned=us)
411mania.com (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGiRQfBRRz2C1U4Fu4W-ExlxXzY8Q&url=http://www.411mania.com/games/reviews/259154)
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Guild Wars 2 Review (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGiRQfBRRz2C1U4Fu4W-ExlxXzY8Q&url=http://www.411mania.com/games/reviews/259154)
411mania.com
Since the days of EverQuest, persistent online worlds have become increasingly complex. Filled with thousands, (even millions), of players, hundreds of quests, and more and more activities to keep these worlds populated, these worlds exist as living, ...
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[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNGiRQfBRRz2C1U4Fu4W-ExlxXzY8Q&url=http://www.411mania.com/games/reviews/259154]More... (http://news.google.com/news/more?ncl=dCApN3l0PynTSLM&ned=us)