Newsfiend
09-15-2012, 06:39 AM
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The Daily Grind: Have MMO standards changed for the better? (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHaz9ZlsIpfciVU7O-WjXroAen1UA&url=http://massively.joystiq.com/2012/09/15/the-daily-grind-have-mmo-standards-changed-for-the-better/)
Joystiq
When Ultima Online launched in 1997, most of us were happy just to walk from one end of the city to the other without crashing. EverQuest didn't actually offer any quests in those early days. Star Wars Galaxies launched without vehicles, let alone ...
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[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHaz9ZlsIpfciVU7O-WjXroAen1UA&url=http://massively.joystiq.com/2012/09/15/the-daily-grind-have-mmo-standards-changed-for-the-better/]More... (http://news.google.com/news/more?pz=1&ned=us&ncl=dd_j9Q9PZ38OGIM)
The Daily Grind: Have MMO standards changed for the better? (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHaz9ZlsIpfciVU7O-WjXroAen1UA&url=http://massively.joystiq.com/2012/09/15/the-daily-grind-have-mmo-standards-changed-for-the-better/)
Joystiq
When Ultima Online launched in 1997, most of us were happy just to walk from one end of the city to the other without crashing. EverQuest didn't actually offer any quests in those early days. Star Wars Galaxies launched without vehicles, let alone ...
[/URL]
[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHaz9ZlsIpfciVU7O-WjXroAen1UA&url=http://massively.joystiq.com/2012/09/15/the-daily-grind-have-mmo-standards-changed-for-the-better/]More... (http://news.google.com/news/more?pz=1&ned=us&ncl=dd_j9Q9PZ38OGIM)