Newsfiend
06-13-2011, 04:10 PM
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E311: Dark Souls' motto should be you die, you learn (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNG0YPoF1K_R5mfL16AUZtZ3f4HGnw&url=http://blogs.mercurynews.com/aei/2011/06/13/e311-dark-souls-motto-should-be-you-die-you-learn/)
San Jose Mercury News (blog)
I haven't hated dying in a game so much since the early days of Everquest. But even with that brutal experience, I have to admit that Demon's Souls was a good game. It brought some innovations to the action RPG and its combat system was tremendously ...
and more » (http://news.google.com/news/more?pz=1&ned=us&ncl=d7DG4nkLS4wX1-M)
More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNG0YPoF1K_R5mfL16AUZtZ3f4HGnw&url=http://blogs.mercurynews.com/aei/2011/06/13/e311-dark-souls-motto-should-be-you-die-you-learn/)
E311: Dark Souls' motto should be you die, you learn (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNG0YPoF1K_R5mfL16AUZtZ3f4HGnw&url=http://blogs.mercurynews.com/aei/2011/06/13/e311-dark-souls-motto-should-be-you-die-you-learn/)
San Jose Mercury News (blog)
I haven't hated dying in a game so much since the early days of Everquest. But even with that brutal experience, I have to admit that Demon's Souls was a good game. It brought some innovations to the action RPG and its combat system was tremendously ...
and more » (http://news.google.com/news/more?pz=1&ned=us&ncl=d7DG4nkLS4wX1-M)
More... (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNG0YPoF1K_R5mfL16AUZtZ3f4HGnw&url=http://blogs.mercurynews.com/aei/2011/06/13/e311-dark-souls-motto-should-be-you-die-you-learn/)