Newsfiend
05-06-2011, 02:30 PM
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USC in the News 5/6/2011 (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHhqpitjgMXNwgENe7ISdvx6L2g1Q&url=http://www.usc.edu/uscnews/usc_in_the_news/inthenews.php?id%3D2204)
USC News
The study surveyed participants in Sony Online Entertainment's massively multiplayer online game EverQuest II, and found that gamers who played with family members experienced various psychosocial benefits, including more family communication time. ...
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[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHhqpitjgMXNwgENe7ISdvx6L2g1Q&url=http://www.usc.edu/uscnews/usc_in_the_news/inthenews.php?id%3D2204]More... (http://news.google.com/news/more?pz=1&ned=us&ncl=d0KFgApcE5GrDTM)
USC in the News 5/6/2011 (http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHhqpitjgMXNwgENe7ISdvx6L2g1Q&url=http://www.usc.edu/uscnews/usc_in_the_news/inthenews.php?id%3D2204)
USC News
The study surveyed participants in Sony Online Entertainment's massively multiplayer online game EverQuest II, and found that gamers who played with family members experienced various psychosocial benefits, including more family communication time. ...
[/URL]
[url=http://news.google.com/news/url?sa=t&fd=R&usg=AFQjCNHhqpitjgMXNwgENe7ISdvx6L2g1Q&url=http://www.usc.edu/uscnews/usc_in_the_news/inthenews.php?id%3D2204]More... (http://news.google.com/news/more?pz=1&ned=us&ncl=d0KFgApcE5GrDTM)