Newsfiend
06-15-2009, 12:10 PM
AutomaticWarrior wrote:
I really don't see why poision should not just do fixed damage. DPS, unlike healing or tanking, pretty much always stacks. Unless there's an issue of availability, nobody's going to pick the poison that does 15000 when there's one that does 16000 damage, and just because the 15000 damage poison does 15500 damage at level 90, doesn't mean you wouldn't use the 16000 damage poison.
It was an attempt to save spells and thus memory (all spells get loaded into memory)
More... (http://forums.station.sony.com/eq/posts/list.m?topic_id=149995&post_id=2217146#2217146)
I really don't see why poision should not just do fixed damage. DPS, unlike healing or tanking, pretty much always stacks. Unless there's an issue of availability, nobody's going to pick the poison that does 15000 when there's one that does 16000 damage, and just because the 15000 damage poison does 15500 damage at level 90, doesn't mean you wouldn't use the 16000 damage poison.
It was an attempt to save spells and thus memory (all spells get loaded into memory)
More... (http://forums.station.sony.com/eq/posts/list.m?topic_id=149995&post_id=2217146#2217146)