Newsfiend
06-09-2009, 05:12 AM
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Posted by Soulskill on Tuesday June 09, @06:55AM (http://news.google.com/news/url?sa=T&ct=us/0-0&fd=R&url=http://games.slashdot.org/story/09/06/09/0641243/The-Rise-of-Originality-In-MMOs&cid=0&ei=i0MuStm0HtqdlQfxuKm_BQ&usg=AFQjCNF42m2gjuxOnv1YqBo6hdNRhCNhHQ)
Slashdot
Originality seemed to be a lost art, and although these worlds were fun to adventure in, many didn't hold the same sort of magical spell that original titles like EverQuest or Dark Age of Camelot once enjoyed. But change is coming. ...
More... (http://news.google.com/news/url?sa=T&ct=us/0-0&fd=R&url=http://games.slashdot.org/story/09/06/09/0641243/The-Rise-of-Originality-In-MMOs&cid=0&ei=i0MuStm0HtqdlQfxuKm_BQ&usg=AFQjCNF42m2gjuxOnv1YqBo6hdNRhCNhHQ)
Posted by Soulskill on Tuesday June 09, @06:55AM (http://news.google.com/news/url?sa=T&ct=us/0-0&fd=R&url=http://games.slashdot.org/story/09/06/09/0641243/The-Rise-of-Originality-In-MMOs&cid=0&ei=i0MuStm0HtqdlQfxuKm_BQ&usg=AFQjCNF42m2gjuxOnv1YqBo6hdNRhCNhHQ)
Slashdot
Originality seemed to be a lost art, and although these worlds were fun to adventure in, many didn't hold the same sort of magical spell that original titles like EverQuest or Dark Age of Camelot once enjoyed. But change is coming. ...
More... (http://news.google.com/news/url?sa=T&ct=us/0-0&fd=R&url=http://games.slashdot.org/story/09/06/09/0641243/The-Rise-of-Originality-In-MMOs&cid=0&ei=i0MuStm0HtqdlQfxuKm_BQ&usg=AFQjCNF42m2gjuxOnv1YqBo6hdNRhCNhHQ)