Newsfiend
06-01-2009, 03:52 PM
EQRogean wrote:
So are the clients starting to use shared memory now? Or are they still all in their own allocated blocks.
It's going to be a huge improvement for people that box when stuff like zones are loaded into shared memory instead of each client. I look forward to this on live if thats the case.
No, they are not using shared memory. That unfortunatley is not something that can easily be done with Direct3D.
More... (http://forums.station.sony.com/eq/posts/list.m?topic_id=151660&post_id=2208120#2208120)
So are the clients starting to use shared memory now? Or are they still all in their own allocated blocks.
It's going to be a huge improvement for people that box when stuff like zones are loaded into shared memory instead of each client. I look forward to this on live if thats the case.
No, they are not using shared memory. That unfortunatley is not something that can easily be done with Direct3D.
More... (http://forums.station.sony.com/eq/posts/list.m?topic_id=151660&post_id=2208120#2208120)